Difference between revisions of "Unity Main Page"

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:*[[Folder Structure]]
 
:*[[Folder Structure]]
 
:*[http://unity3d.com/support/documentation/Manual/Asset%20Server Asset Server]
 
:*[http://unity3d.com/support/documentation/Manual/Asset%20Server Asset Server]
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:*[http://docs.unity3d.com/Documentation/Manual/Versioncontrolintegration.html Perforce Integration]
 
[[Additional Resources]]
 
[[Additional Resources]]
 
</div></td>
 
</div></td>
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:*[[Exporting Framerate]]
 
:*[[Exporting Framerate]]
 
:*[http://unity3d.com/support/documentation/Manual/Prefabs.html Creating a Prefab]
 
:*[http://unity3d.com/support/documentation/Manual/Prefabs.html Creating a Prefab]
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:*[[Debugging]]
 
:*[[GameObject - Transform Component]]
 
:*[[GameObject - Transform Component]]
 
:*[[Animations]]
 
:*[[Animations]]
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:*[[Hiding and Un-hiding Objects]]
 
:*[[Hiding and Un-hiding Objects]]
 
:*[[Coroutines]]
 
:*[[Coroutines]]
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:*[[Movie Textures]]
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:*[[Standalone Builds]]
  
 
[[Inputs and Platforms]]
 
[[Inputs and Platforms]]
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[[Unity to iOS/Android]]
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[[Programmer Workshop Series]]
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[[Programmer Book Recommendations (often broader than just Unity)]]
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[[Programming effectively in teams]]
  
 
</div></td>
 
</div></td>
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:Assets
 
:Assets
 
::*[[3D Modeler Overview for Unity]]
 
::*[[3D Modeler Overview for Unity]]
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::*[[Advanced Pipeline for Maya]]
 
::*[[Importing Art Assets]]
 
::*[[Importing Art Assets]]
 
:::*[[Supported 3D Modeling Packages]]
 
:::*[[Supported 3D Modeling Packages]]
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:Engine
 
:Engine
 
::*[[Physics and Colliders]]
 
::*[[Physics and Colliders]]
::*[[Cloth Simulation]]
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::*[[Unity Cloth Simulation|Cloth Simulation]]
 
::*[[Terrain]]
 
::*[[Terrain]]
 
::*[[Particles]]
 
::*[[Particles]]
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::*[[Chorus Filters]]
 
::*[[Chorus Filters]]
 
:*[[Sound Demo]]
 
:*[[Sound Demo]]
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</div></td>
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</tr>
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</table>
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 +
----
 +
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<div>
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=Related projects:=
 +
</div>
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<table style="width: 100%;" cellspacing="5" cellpadding="0">
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<tr>
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<td colspan="2" style="width: 100%; background: #FCFCFC; border: 1px solid #AAA; vertical-align: top;">
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<div style="background: #ACD; border: 1px solid #7BC; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;">Action Motion Toolkit (AMTk)</div>
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<div style="padding: 0em 1em;">
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AMTk is a Kinect augmented motion and action game utility toolkit developed and supported by the [http://www.etc.cmu.edu/projects/action-in-motion/ Action in Motion] project team at the ETC.  It is a plugin library for Unity3d - for now it's only available internally at Carnegie Mellon, but when we resolve licensing details (likely some manner of open source) we'll update this page.  If you are interested in using or testing it, please contact [[mailto:adam@adamlederer.com Adam Lederer]].<br/>
 +
*AMTk manual/docs
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:*[[AMTkWhatIs|What is AMTk and should I use it?]]
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:*[[AMTkRootTranslationMotor|RootTranslationMotor (seamless hip motion)]]
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:*[[AMTkMirroring|Animation mirroring (generate left-right flipped animations)]]
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:*[[AMTkGestureRecognition|Gesture recognition for action games (using BodyData)]]
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:*[[AMTkSkeletonDriver|SkeletonDriver (bone pose blending, with IK)]]
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:*[[AMTkDelayedUpdate|DelayedUpdate (manual control over update order)]]
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:*[[AMTkEventSystem|EventRouter framework]]
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:*[[AMTkFSM|FiniteStateMachine framework]]
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:*[[AMTkEditorScripting|Editor scripting guide (using EditorUtils)]]
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*Unity Tips and Tricks
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:*[[AMTkUpdateOrder|Update order]]
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:*[[AMTkAnimationTips|Animation pitfalls/tips]]
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:*[[AMTkAdamOpEdCoroutines|Op-Ed from Adam Lederer: Co-routines considered harmful, use FSMs instead]]
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:*[[AMTkLexicalScopingOnIteration|Lexical scoping on iteration variables: it can bite you!]]
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:*[[AMTkKinectLimitations|Kinect limitations and problem areas]]
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:*[[AMTkEditorScriptingGotchas|Procedural animation generation pitfalls]]
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:*[[AMTk Environments Best Practices|Best practices for building environments]]
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*Articles
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:*[[AMTkGestureArticle|Motion control for action games]]
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:*[[AMTkGestureArticle|Character control state machine design]]
 
</div></td>
 
</div></td>
 
</tr>
 
</tr>

Latest revision as of 23:10, 2 May 2019

Welcome to the ETC Internal Unity3D Wiki!
Be sure to check the Getting Started section if this is your first time using Unity!
Getting Started
Programming
Art (2D and 3D)
Audio

Related projects:

Action Motion Toolkit (AMTk)

AMTk is a Kinect augmented motion and action game utility toolkit developed and supported by the Action in Motion project team at the ETC. It is a plugin library for Unity3d - for now it's only available internally at Carnegie Mellon, but when we resolve licensing details (likely some manner of open source) we'll update this page. If you are interested in using or testing it, please contact [Adam Lederer].

  • AMTk manual/docs
  • Unity Tips and Tricks
  • Articles