Unity Cloth Simulation

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Unity has Cloth Simulation abilities that can also interact with colliders. Be aware that cloth simulation is a processor expensive operation, so use with caution.


  1. The easiest way to add cloth is to simply go to GameObject -> Create Other -> Cloth.
  2. Any mesh that is currently available in your Unity Project can be assigned as Cloth. Select your Cloth object in the Hierarchy panel to open it in the Inspector. Click on the small circle next to the Mesh attribute in the inspector and a window will open where you may select from the available meshes (See Figure 1). File:Clothfigure1.jpg