Revision history of "Physics and Colliders"

Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 16:15, 25 April 2011Waikayk (talk). . (3,202 bytes) (-2). . (Collision Meshes)
  • (cur | prev) 23:24, 10 April 2011Ewkang (talk). . (3,204 bytes) (+3,204). . (Created page with ''''Note''': Unity uses the nVidia PhysX physics engine. Go here for an in-depth guide on Physics and Colliders: [http://unity3d.com/support/documentation/Manual/Physics.html htt…')