Situate play in a tangible interface and adaptive audio museum guide
Situated Play in a tangible interface and adaptive audio museum guide.
Focus: Make a museum guide that is a tangible interface with audio display and adaptive modeling to enhance the experience in exhibits in museums.
Why it can be useful: they have a deep analysis on interactions and interfaces that can be useful to determine VC interactions in certain exhibits.
The interaction design portion of the paper (pages 7 ‘til 10) goes in detail about the considerations they made to implement their prototype. Some considerations are useful to keep in mind when the team is in this process.
Results: they concluded that balancing effectiveness and functionality can be balanced with playful interactions and content to enhance the experience. However they state that it is a subject that needs more study.