Sending Messages

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Sending a message

You can send a message to a game object to run a particular function. Note: Every one of the scripts on the game object with the specified function name will run.

gameObj.SendMessage("FunctionName", value);


function FunctionName( value : type) {

  Do something;

}


TODO => check out this Messaging utility:

http://technology.blurst.com/unityscript-messaging-system/