Offer achievements to those who engagement with the system
- How do VC-dependent exhibits handle achievements for users who don't have a VC ?
- Do you inform the guest which Achievements are obtainable in the current exhibit?
Future Research / Relevant Data
- Achievements as device for quantify effort.
- Game manufacturers use it to quantify effort. Two of the three console vendors use this system; In both cases each achievement is worth an internal value, that often reflects the effort put into obtaining it.
- Playing for achievements is a meta-game, because they hit many different player types. 
- Game Design considerations on Achievements
- Achievements promote unique or different gameplay or styles of play, rather than reward visitors for things they would normally do.
- ↑ Richard Bartle: Hearts, Clubs, Diamonds, Spades: Players who suit muds.