How to create/move a GameObject

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Overview


Components of Game Object

Moving an Object


  • Every GameObject has a component called Transform.
  • Transform, controls the position, rotation, and the scaling of that Object.
void Update(){
     
     // Moving in the forward direction of this Object over time
     transform.Translate(Vector3.forward * Time.deltaTime);

}

Instantiate an Object


Instantiate
'Destroying an Object'


Destroy