Building Scenes

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Building a Scene

  • First, you would have to load all of your scenes into the build. You can access the build settings in File >> Build Settings
  • Add your current scene into the "Scenes in Build" List. It will show up as "yourscenename.unity", followed by a number which is the index of that scene.

Changing a Scene

  • To change scenes, you would have to use Application.LoadLevel()
  • You can use the scene name, as well as the scene index.
void OnGUI()
    if (GUI.Button (new Rect (20,70,80,20), "Next Level"))